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Kinect
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The controller-free interface for the Xbox 360. Announced as Project Natal in 2009 and introduced in November 2010, the Kinect option opens a new world of interaction with the Xbox. It uses a sensor device with motion, face and voice recognition that is placed under the monitor and connected to the Xbox. Players interact by speaking and using hand and body motions. Like Nintendo's popular Wii, people use their body to interact, but they do not use a handheld, wireless controller. Kinect advances the concept of interactive gaming dramatically.

Video Kinect (Video Calling)
Video Kinect lets people start up a video call to Windows Live and other Xbox users while sitting in their living rooms. Photo sharing and collaborative applications enhance the video calling session. See Xbox.





With Kinect, players use their hands and body to interact with the game. There are no wired or wireless, handheld controllers. (Image courtesy of Microsoft Corporation.)





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