Between iOS, Android and even Google Glass, there is an increasingly large ecosystem of applications being built around mobile and wearable devices. Apps such as Streetmuseum for iOS, which helps users visualize London streets as they looked throughout history, tie into education as they enable teachers to bring lessons into the real world and make it more applicable to a technology-enabled generation, Craig said. Application development is critical to the success of mobile and wearable devices in both education and beyond, Craig said.
"In the end, that is going to be critical to any of the wearable technology, to the success of wearable technology, just as it is with our phones .. It's really not the device itself, it's all the associated apps that go with it," Craig said.