Microsoft To Go 3D With Canesta Acquisition

Microsoft on Friday said it planned to acquire Canesta, a developer of 3D sensing technology.

With the acquisition, Microsoft will gain access to single-chip 3D sensing technology, including 44 patents and several more patents pending, related to making natural user interfaces (NUIs) or interfaces which do not require traditional inputs such as via a keyboard or mouse.

Canesta is a developer of what it calls electronic perception technology, which allows machines and electronic devices to track nearby objects in three dimensions in real time. The company's CMOS chips emit a continuous field of infrared light and processes the time it takes for that light to reflect back, creating a 3D image of multiple objects.

That allows devices such as smart phones or game devices to perceive nearby objects and features, identify them, and take action in real time, Canesta said.

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Such a capability has immediate uses in Microsoft Windows 7-based smartphone and tablet devices, as well as in game controllers for its Xbox video game console.

NEXT: Good Customer Base

Canesta's current customer list includes Quanta Computer, a Taiwan-based developer of notebook PCs and mobile devices, and Hitachi, which uses the Canesta technology to develop televisions which are controlled by open-hand gestures instead of remote controls.

Canesta also has technology agreements with companies like Softkinetic, which develops gesture-controlled technology for such uses as game controllers similar to those of Microsoft's Kinetc controllers for its Xbox; Optex, which develops 3D image-sensing technology for access control for building and industrial safety; and SMSC, which develops 3D camera solutions.

The deal is expected to close by year-end. Microsoft and Canesta did not specify the financial terms of the deal.