Nvidia Omniverse 3-D Production Collaboration Platform Enters Open Beta
Nvidia announced that its Omniverse platform for real-time collaboration in 3-D production environments has entered open beta.
The platform is an Nvidia RTX-based 3-D simulation and collaboration platform that allows remote teams to collaborate on the same project in real time using different programs, and it’s supported by software from a variety of vendors, including Adobe, Autodesk and SideFX.
The platform supports real-time collaboration across multiple software programs thanks to its use of Pixar’s Universal Scene Description format for enabling universal exchange between 3-D applications.
“Physical and virtual worlds will increasingly be fused,” said Huang in a statement. “Omniverse gives teams of creators spread around the world or just working from home the ability to collaborate on a single design as easily as editing a document. This is the beginning of the Star Trek Holodeck, realized at last.”
Nvidia said more than 40 companies and 400-plus individual creators and developers had participated in a yearlong early access program. Among the early adopters are Industrial Light & Magic and Ericsson.
“Nvidia continues to advance state-of-the-art graphics hardware, and Omniverse showcases what is possible with real-time ray tracing,” said Francois Chardavoine, vice president of technology at Lucasfilm and Industrial Light & Magic, in a statement. “The potential to improve the creative process through all stages of VFX and animation pipelines will be transformative.”